You start with £50. Spend it on boxes for a chance at loot worth far more — or far less. Every item you pull can be sold instantly for cash, or kept in your Vault to show off and earn passive income over time. Balance can dip up to £100 overdrawn free of charge — no interest, no penalty, just no new boxes until you sell something or Clout tops you back up.
Boxes unlock in tiers, in order — you only see your current tier plus a locked preview of the next one, not the full catalog up front.
Starter
Battered Cardboard Box — £5
Could be treasure. Could be a wet wipe.
Reinforced Steel Crate — £50
Heavier, louder, and a lot less likely to be a wet wipe.
Titanium Vault Case — £500
For players who've stopped pretending they don't want the Doge.
Obsidian Cache — £1k
Heavier price tag, lighter wallet, noticeably better odds — Mythics are still vanishingly rare here.
Serious Money— unlocks once you open 30 boxes
Platinum Reliquary — £3k
Now we're getting serious — the first tier where Mythics actually happen.
Diamond Vault — £5k
Common items need not apply.
Quantum Container — £10k
Exists in a superposition of 'expensive' and 'worth it'.
High Roller— unlocks once you open 150 boxes and earn £75,000 lifetime
Neon Black Box — £25k
Glows ominously. For good reason.
Void Capsule — £50k
Stares back.
Celestial Crate — £100k
Practically guarantees you'll be insufferable at parties.
Legendary— unlocks once you open 500 boxes and earn £750,000 lifetime
Singularity Case — £250k
Odds so good they bend space-time.
Genesis Vault — £500k
The beginning of something extremely expensive.
The Everything Box — £1M
At this price, it had better be.
Pricier boxes reweight the odds toward rarer tiers — they don't just add value on top. Exactly what's inside stays a surprise until you open one.
Mythic (and Secret, a rare swap on a Mythic pull) is vanishingly rare below Platinum — Cardboard can never produce one at all, and Steel/Titanium/Obsidian's odds are close enough to zero that buying more of them isn't a real path to one.
Cardboard is the exception: it's tuned to be close to break-even so grinding the cheapest box is a safe way to build up a starting vault. Every other box is priced with a built-in house edge — on average you get back less than you spend, generally climbing closer to break-even the more a box costs, so spending more per purchase gets you a better average return, not just better odds at rarity.
Rumour has it something even rarer exists beyond Mythic. Nobody's confirmed what's in it, or what it looks like. You'll know it when you see it.
Every item has a small chance of dropping cursed instead — it'll render in a glitchy font for the rest of time, but its value gets multiplied. That chance is barely there on the cheapest boxes and climbs sharply with every tier above it, up to a coin-flip on the Everything Box — pricier boxes aren't just better odds at rarity, they're a lot more likely to go supernatural too. Which curse you get is random, from mildly unlucky to catastrophically valuable:
But of everything that would've been cursed, 1 in 4 turns out blessed instead — rarer than a curse, never both at once, and worth even more. It renders in an elegant font with a shimmering rainbow glow rather than a glitch:
Sell converts an item straight to cash. Keep in Vault puts it on display instead, where it starts earning passive Clout. You can sell a vaulted item at any time, which stops it earning immediately.
Every item on display in your Vault earns passive Clout per minute — the rarer the item, the more it pays, and it all stacks across everything you have on display:
It's collected automatically every so often while you have the app open, based on how much time has actually passed since your last collection, so nothing is lost if you're away for a while.
Clout adds to both your spendable Balance and a separate lifetime Clout scoreshown next to it — that score only ever goes up, and it's a bragging-rights stat rather than a second currency. A Vault full of Commons earns nothing at all; a Vault full of Mythics earns serious passive income.
Permanent boosts bought on the Upgrades tab. Most cost cash, but a few ask you to sacrifice items from your inventory instead — and some stay locked until you've hit a milestone, or bought another upgrade first.
Overdraft Extension
Raises your interest-free overdraft limit by £150.
Lucky Rabbit's Foot
Rare-and-above items are 10% more likely to drop from every box.
Silver Tongue
Sell every item for 15% more than its listed value.
Second Wind
5% of boxes refund their own cost the instant you open them.
Epic Enthusiast
Epic-and-above items are 15% more likely to drop from every box.
Curse Magnet
Boosts the chance any drop comes out cursed or blessed by 40%.
Curse Alchemy
Cursed items' value multiplier is boosted by 20% — embrace the curse instead of fearing it.
Blessed Bias
Shifts the odds of a supernatural drop further toward Blessed instead of Cursed.
Overdraft Extension II
Raises your interest-free overdraft limit by another £300.
Silver Tongue II
Sell items for a further 10% more (stacks with Silver Tongue).
Clout Amplifier
Boosts passive Clout income from displayed items by 50%.
Bulk Discount
Every box costs 10% less to open.
Lucky Rabbit's Foot II
A further 15% boost to Rare-and-above drop rates (stacks).
Second Wind II
Raises the box refund chance by a further 4 points (stacks).
Mythic Magnet
Mythic drop rates get an extra 25% boost on top of the box's own odds.
Secret Sense
Raises the chance a Mythic pull turns out to be Secret-tier instead.
Curse Harvester
Selling a cursed item pays out an extra 20% on top of its cursed value.
Epic Enthusiast II
A further 25% boost to Epic-and-above drop rates (stacks).
Bigger Haul
Buying multiple boxes at once now surfaces your best 15 pulls instead of 10.
Clout Amplifier II
A further 25% boost to passive Clout income (stacks).
Golden Ticket
Commons are permanently removed from your loot pool.
Blessing Harvester
Selling a blessed item pays out an extra 30% on top of its blessed value.
Bulk Discount II
A further 8% off every box (stacks with Bulk Discount).
Mythic Magnet II
A further 35% boost to Mythic drop rates (stacks).
Curse Magnet II
A further 80% boost to the cursed/blessed drop chance (stacks).
Overdraft Extension III
Raises your interest-free overdraft limit by another £600.
Iron Ticket
Uncommons are also permanently removed from your loot pool.
Silver Tongue III
Sell items for a further 12% more (stacks).
Secret Sense II
Another boost to the Secret-swap chance on Mythic pulls (stacks).
Bigger Haul II
Bulk purchases now surface your best 20 pulls instead of 15.
Lucky Rabbit's Foot III
A final 20% boost to Rare-and-above drop rates (stacks).
Second Wind III
Raises the box refund chance by a further 6 points (stacks).
Clout Amplifier III
A final 25% boost to passive Clout income (stacks).
Mythic Magnet III
A final 50% boost to Mythic drop rates (stacks).
Bulk Discount III
A final 7% off every box (stacks).
Epic Enthusiast III
A final 35% boost to Epic-and-above drop rates (stacks).
Overdraft Extension IV
Raises your interest-free overdraft limit by another £1,200.
Curse Magnet III
A final, dramatic boost to the cursed/blessed drop chance (stacks).
Mogul Status
Capstone upgrade: +£3,000 overdraft, +10% sell value, and a further 8% off every box, all at once.
Hit "Share vault" on the Vault tab to copy a public link to your display case — anyone can view it without signing in. Epic and Mythic pulls are always public too, and show up in the ticker at the top of the screen the moment anyone lands one.